論文・国際会議(有査読)

トップページ研究分野と周辺

原著論文(有査読)

10.金久保正明,概念関係の環状構造に基づく「無理問答」生成システム,日本感性工学会論文誌,Vol.14, No.4, pp.465-473, (2015.12).

9.金久保正明,形態素解析手法と通俗的単語群に基づく類音文変換システム,情報処理学会論文誌,Vol.54, No.7, pp.1937-1950,(2013.7).

8.金久保正明,一般的な概念辞書を用いたなぞなぞ質問文生成システム,情報処理学会論文誌,Vol.52, No.8, pp.2495-2506,(2011.8).

7-2.Masaaki Kanakubo,Masafumi Hagiwara,Techniques of acceleration for association rule induction with pseudo-artificial life algorithm, Electronics and Communications in Japan (John Wiley & Sons),Vol.93 Issue 2 pp.1-11,(2010.2)(学術論文7.が英文誌に選択されて採録済).

7.金久保正明,萩原将文,擬似人工生命アルゴリズムに基づく相関ルール抽出の高速化手法,電気学会論文誌,Vol.128-C, No.6, pp.997-1004,(2008.6).

6.金久保正明,菱沼千明,コールセンターのアダプティブ要員スケジューリング法,日本知能情報ファジイ学会誌,Vol.18,No.4,pp.619-628,(2006.8).

5.Masaaki Kanakubo,Masafumi Hagiwara,Strategy Acquisition for Games Based on the Simplified Reinforcement Learning Using Strategy Network, Journal of Advanced Computational Intelligence, Vol.9, No.2, pp.203-210,(2005.3).

4-2.Masaaki Kanakubo,Masafumi Hagiwara,Parameter Free Genetic Algorithm Using Pseudo-simplex Method, Systems and Computers in Japan, (学術論文4.が英文誌に選択されて採録済).

4.金久保正明,萩原将文,擬似シンプレックス法併用型パラメータフリー遺伝的アルゴリズム,電子情報通信学会論文誌,Vol.J87-D-1, No.6, pp.721-729,(2004.6).

3.金久保正明,萩原将文,優良個体と逆エリートの協調に基づく改良型遺伝的アルゴリズム,電気学会論文誌,Vol.124-C, No.3, pp.883-889,(2004.3).

2.金久保正明,萩原将文,概念の空間配置と類推機能に基づく映像的イマジネーション支援システム,感性工学研究論文集,Vol.3,No.1, pp.45-52, (2004.1).

1.金久保正明,萩原将文,形態分析法とInput-Output法を応用した発想支援システム,情報処理学会論文誌,Vol.44, No.5, pp.1413-1423,(2003.5).

国際会議(有査読)

10.Masaaki Kanakubo, "Muri-Mondo" Generation System on Ring Structure of Words Semantic Relation, 11th International Conference on Knowledge Management(ICKM 2015),(2015.11).

9.Masaaki Kanakubo,Similar Sounds Sentences Generator based on Morphological Analysis Manner and Low Class Words,The 14th Internatinal Symposium on Advanced Intelligent Systems(ISIS 2013),(2013.11).

8.Masaaki Kanakubo,Generation of Japanese punning riddles using a general concept dictionary,2011 IFSA World Congress AFSS International Conference,(2011.6).

7.Chiaki Hishinuma, Masaaki Kanakubo, Takuma Goto, An Agent Scheduling Optimization for Call Centers,2007 IEEE Asia-Pacific Services Computing Conference (IEEE APSCC 2007),(2007.12).

6.Masaaki Kanakubo, Masafumi Hagiwara, Speed-up Technique for Association Rule Mining Based on an Artificial Life Algorithm,The 2007 IEEE International Conference on Granular Computing (GrC 2007),(2007.11).

5.Masaaki Kanakubo,Chiaki Hishinuma,Creativity support system for products’ designing using image retrieval system of web search engine,Joint 3nd International Conference on Soft Computing and Intelligent Systems and 6th International Symposium on Advanced Intelligent Systems,(2005.9).

4.Hideaki Sano,Masaaki Kanakubo, Chiaki Hishinuma, A Method for Statistical Diagnosing a Web Site Structures based on Graph Theory,Joint 2nd International Conference on Soft Computing and Intelligent Systems and 5th International Symposium on Advanced Intelligent Systems,(2004.9).

3.Masaaki Kanakubo, Masafumi Hagiwara, Strategy Acquisition for Games Based on the Simplified Reinforcement Learning Using Strategy Network,Joint 2nd International Conference on Soft Computing and Intelligent Systems and 5th International Symposium on Advanced Intelligent Systems,(2004.9).

2.Masaaki Kanakubo, Masafumi Hagiwara, Creativity Support System Combining Morphological Analysis Method and Modified Input-Output Method,Joint 1st International Conference on Soft Computing and Intelligent Systems and 3rd International Symposium on Advanced Intelligent Systems,(2002.10).

1.Masaharu Adachi,Masaaki Kanakubo,and Kazuyuki Aihara,An analyses of response of associative chaotic neural networks to partial pattern inputs,Proc.of NOLTA’01, Session No.3-C,(2001.10).